Staff Technical Animator in United States at Jobgether
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Job Description
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Staff Technical Animator based in the United States.
This role sits at the intersection of animation artistry and real-time technical implementation, shaping how characters move, react, and feel in gameplay.
You will help define character motion from early concept through final in-engine execution, ensuring animations translate into responsive and engaging player experiences.
Working within a multidisciplinary game development team, you will collaborate closely with animators, designers, engineers, and technical artists.
The environment is highly creative and iterative, focused on building a new original game universe from the ground up.
You will contribute both to hands-on animation production and to the systems and workflows that power scalable animation pipelines.
This is an opportunity to influence both the artistic quality and technical performance of animation in a modern real-time game production setting.
- Create and implement high-quality production animation directly into a real-time game engine
- Collaborate with Animation, Design, and Engineering teams to build and integrate animation systems
- Develop and maintain systems such as blending, layering, and state machines for character motion
- Support animation teams by troubleshooting and resolving technical issues in production
- Continuously improve animation workflows, pipelines, and overall production efficiency
- Partner with engineers to ensure animations meet performance and memory constraints
- Work with technical artists to design and improve animation tools and pipelines
- Extensive experience with animation systems in Unreal Engine
- Strong understanding of game animation fundamentals (blending, layering, state machines, etc.)
- Solid knowledge of Maya animation pipelines in production environments
- Strong foundation in animation principles and character motion quality
- Excellent communication skills and ability to work in cross-disciplinary teams
- Bonus: Python scripting for Maya
- Bonus: Experience in stylized animation
- Bonus: Background in fighting games or live service game development
- Competitive salary based on experience and location
- Performance-based bonus eligibility
- Comprehensive healthcare coverage (medical, dental, vision)
- Retirement plan with employer matching (401k)
- Paid time off and wellness programs
- Employee discounts on company products
- Flexible remote work options depending on role and team needs