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3D Generalist Artist in at Argus Labs

Job Function: Design
Argus Labs
Posted on

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Job Description

Job description
  • Collaborate with concept artist and the rest of the team to develop and maintain the visual style of the game.
  • Model and texture high and low-poly unity-ready 3D environments props.
  • Assist with rendering and integration of 3D assets into Unity
  • Participate in project planning and provide estimates for 3D asset creation.

Requirements
  • Proficiency in industry-standard 3D software such as Maya, 3ds Max, Blender, ZBrush, and Substance Painter.
  • Proven experience as a 3D Generalist in the gaming industry, with a strong portfolio showcasing your work.
  • Familiarity with cel-shaded hand-painted texture workflow.
  • Experience with game engines such as Unity.
  • Ability to create good efficient UV layout
  • Ability to work well within an established art style.
  • Ability to work collaboratively in a team environment.
  • Keen eye for composition, visual design and color theory.
  • Strong problem-solving skills and attention to detail.
  • Excellent written and verbal communication in English

Nice to have
  • Experience with rigging, animation, or VFX
  • Experience working with shader and shader graph in unity
  • Ability to model organic surface like characters and creatures.

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