Gameplay Designer in United States at Jobgether
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Job Description
This position is posted by Jobgether on behalf of a partner company. We are currently looking for a Gameplay Designer in United States.
This role is an opportunity for a creative and technically skilled game designer to help shape the core gameplay experience of a fast-paced multiplayer title. You will be responsible for designing, implementing, and iterating on gameplay systems that directly impact player engagement, balance, and fun. Working in a highly collaborative environment, you will partner closely with artists, animators, and engineers to bring gameplay features from concept to execution. The role blends creative design thinking with hands-on implementation using advanced game engines and scripting tools. You will play a key part in shaping competitive multiplayer mechanics, ensuring they feel responsive, balanced, and engaging. This is a fully remote position within a global development team that values autonomy, craft, and continuous iteration based on player feedback.
- Design, develop, and implement multiplayer gameplay systems and match mechanics that support engaging and balanced player experiences.
- Collaborate with cross-functional teams including designers, artists, animators, and engineers to translate game vision into functional features.
- Build and iterate gameplay features using visual scripting tools and Unreal Engine (UE5 preferred).
- Analyze playtest feedback and live data to refine gameplay systems and improve balance and player experience.
- Contribute to the design and evolution of competitive multiplayer mechanics across core game modes.
- Work closely with design leads and directors to ensure gameplay systems align with overall creative vision.
- Document gameplay features, systems, and design decisions to support team alignment and production clarity.
- Continuously optimize gameplay mechanics for responsiveness, fairness, and long-term engagement.
- 3+ years of experience working on multiplayer and/or live service games.
- At least one shipped AAA title in a gameplay design or related role.
- Strong expertise in game scripting and hands-on experience with Unreal Engine, preferably UE5.
- Solid understanding of vector math and gameplay systems logic.
- Deep passion for competitive multiplayer games and strong knowledge of modern action or competitive game design.
- Strong creative problem-solving skills combined with technical implementation ability.
- Experience working with iterative design processes informed by playtesting and data.
- Excellent communication and collaboration skills in cross-disciplinary teams.
- Ability to work effectively in a remote, distributed development environment.
- Fully remote work environment with global flexibility.
- Generous paid time off allowance.
- Dedicated summer and winter studio shutdown periods (in addition to PTO).
- Comprehensive private medical and dental healthcare coverage.
- Private mental health support program.
- Annual health and wellbeing allowance.
- Discretionary studio bonus based on performance.
- High-end equipment provided for home office setup.
- Additional region-specific benefits depending on location.
- Strong culture of autonomy, trust, and creative ownership.