C++/Rust Graphics and Windowing System Software Engineer - Mir in Romania at Jobgether
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Job Description
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a C++/Rust Graphics and Windowing System Software Engineer - Mir based in Romania.
Join a globally distributed engineering team working on advanced graphics and windowing technologies that power a wide range of Linux-based environments, from embedded devices and edge systems to full desktop experiences. In this role, you will contribute to the design, development, and optimization of a high-performance graphics stack used by developers and organizations worldwide. You will collaborate with experienced engineers on modern display technologies, helping shape the future of graphical computing and user experiences. The position offers the opportunity to work extensively with both C++ and Rust while contributing to open-source initiatives and engaging with a vibrant technical community. This is an ideal opportunity for engineers passionate about performance, precision, and scalable software development in a remote-first environment.
- Design, develop, and maintain features across a modern graphics and windowing system technology stack.
- Debug, investigate, and resolve software issues to ensure reliability, stability, and performance.
- Participate in code reviews, architectural discussions, and engineering best practices to maintain high-quality standards.
- Develop and enhance automated tests, benchmarks, and validation processes to identify issues early in the development lifecycle.
- Create and maintain technical documentation to improve usability and developer experience.
- Collaborate with distributed engineering teams, open-source contributors, and external partners on feature development and problem-solving.
- Support the evolution of graphics technologies through continuous improvement, innovation, and community engagement.
- Bachelor's degree (or equivalent) in Computer Science, Engineering, STEM, or a related field.
- Minimum of 2 years of professional software development experience.
- Strong programming expertise in both modern C++ and Rust.
- Solid experience working with Linux as a development and deployment platform.
- Ability to work effectively in a remote and globally distributed environment while maintaining strong organization and productivity.
- Excellent communication skills, with the ability to document technical solutions and collaborate across teams.
- Willingness and ability to travel internationally twice per year for team gatherings and company events.
- Experience with graphics systems, display technologies, or window compositing environments is highly desirable.
- Familiarity with technologies such as Wayland, OpenGL, Vulkan, Flutter, graphics toolkits, animation frameworks, asynchronous programming, and concurrency patterns is considered a strong advantage.
- Demonstrated ability to deliver robust, production-quality software.
- Competitive compensation package aligned with experience, performance, and location.
- Performance-based annual bonus opportunities.
- Fully remote and globally distributed work environment.
- In-person team gatherings and collaborative events held twice per year in international locations.
- Annual learning and development budget of USD 2,000.
- Regular compensation reviews.
- Employee recognition and reward programs.
- Generous annual holiday allowance.
- Maternity and paternity leave support.
- Employee Assistance Program and wellness resources.
- Opportunities for international travel and networking with colleagues worldwide.
- Priority Pass access and travel upgrades for eligible long-haul business travel.