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Senior Mechanical Engineer (Wearable Devices) in Zürich, Zürich at Mimic Robotics

NewEmployment Type: Full-Time
Mimic Robotics
Zürich, Zürich, Switzerland
Posted on
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Job Description

About mimic
mimic robotics is a frontier physical AI company building the full stack of general-purpose dexterous manipulation. Founded in 2024 by ETH Zurich researchers, mimic pioneered Video-Action Models for robotics while also developing in-house dexterous hand hardware. Our growing team brings together world-class researchers working across our offices in Zurich and San Francisco.

The Role
We're looking for an experienced Mechanical Engineer to work on the mechanical and human-centered design of our U-Mimic wearable data collection device, used by factory workers to collect high-quality hand-motion and force data.
You’ll own key mechanical and ergonomic decisions, balancing device accuracy with comfort, robustness, and real-world usability while taking the wearable from early prototypes toward a scalable product.


Responsibilities
  • Own the wearable's mechanical architecture, including kinematics, fit, ergonomics, and usability.
  • Balance device accuracy, component packaging, robustness, and wearer comfort.
  • Work closely with electrical and firmware engineers to integrate sensors, flexible PCBs, cabling, and embedded components.
  • Build, test, and iterate rapidly based on hands-on testing and user feedback.
  • Set the mechanical design direction as the wearable moves into scaled production.
  • Work with external suppliers and manufacturing partners where needed.


Requirements
  • Strong mechanical engineering background with experience developing products that interact closely with the human body.
  • Experience in wearables, prosthetics, orthotics, exoskeletons, haptics, medical devices, or a related field.
  • Strong understanding of ergonomics, variable body geometry, comfort, and usability.
  • Experience integrating sensors or electronics into mechanical systems.
  • Strong CAD and prototyping skills with experience in iterative hardware development.
  • Ability to independently solve open-ended engineering problems and make architectural decisions.


Nice to Have
  • Experience with flexible electronics, soft goods, silicones, or other human-contact materials.
  • Experience taking hardware from prototype toward production including certification.
  • Experience with tactile sensing, hand tracking, or force sensing.
  • Experience working with external manufacturers or suppliers.


Job Location

Zürich, Zürich, Switzerland

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