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Senior Level Designer at Jobgether – Netherlands

Jobgether
Netherlands, Netherlands
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About This Position

Senior Level Designer

This position is posted by Jobgether on behalf of a partner company. We are currently looking for a Senior Level Designer in Netherlands.

In this role, you will play a pivotal part in crafting immersive and engaging gameplay experiences for large-scale projects within a dynamic and collaborative environment. You will take ownership of level design from concept to final polish, shaping worlds that captivate players through thoughtful pacing, storytelling, and gameplay flow. Working closely with cross-functional teams, you will bridge creative vision and technical execution, ensuring high-quality, performant results. This position offers the opportunity to influence major upcoming releases while mentoring other designers and contributing to a strong design culture. It’s an ideal role for someone who thrives on solving complex challenges and delivering memorable player experiences in a fast-evolving industry.

Accountabilities:
  • Lead the design and implementation of large-scale levels, from early concepts and whiteboxing to final polished experiences
  • Create engaging mission structures, encounters, and environmental puzzles aligned with gameplay mechanics and narrative goals
  • Build immersive worlds through environmental storytelling and cohesive spatial design
  • Implement gameplay systems and level scripting using Unreal Engine Blueprints, ensuring performance and stability
  • Collaborate closely with art, combat, narrative, sound, and systems teams to deliver seamless, high-quality experiences
  • Mentor junior and mid-level designers, providing guidance and maintaining high design standards
  • Document and promote best practices to ensure consistency across the level design team
Requirements:
  • 5+ years of professional experience in level design within the gaming industry
  • Proven track record of shipping at least one AA+ title, ideally in action-RPG or similar genres
  • Advanced proficiency with Unreal Engine, including strong Blueprint scripting skills
  • Strong portfolio demonstrating expertise in level layout, pacing, and player engagement
  • Excellent collaboration and communication skills across multidisciplinary teams
  • Ability to balance creative ambition with technical constraints and production timelines
  • Passion for game design, with a deep understanding of immersive world-building principles
  • Bonus: experience with open-world or non-linear level design and familiarity with 3D tools (e.g., Maya, Blender)
Benefits:
  • Competitive salary package with performance-based bonuses
  • Comprehensive benefits supporting health and wellbeing
  • Fully remote work setup with flexible schedules (core hours aligned with CET)
  • Opportunities for professional growth and continuous learning
  • Collaborative and inclusive work culture with international teams
  • Access to the latest tools and technologies in game development
  • Participation in company events, along with access to released games and branded merchandise
  • Opportunity to contribute to ambitious, high-impact gaming projects
How Jobgether works:
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
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Job Location

Netherlands, Netherlands

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