Design Director: Live Service & Meta in UK at Jobgether
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Job Description
This position is posted by Jobgether on behalf of a partner company. We are currently looking for a Design Director: Live Service & Meta in United Kingdom.
This is a senior design leadership role focused on shaping the long-term player experience for a AAA, cross-platform competitive game with a strong emphasis on live service systems and meta-game design. You will define and evolve how players engage with progression, retention, monetization, and seasonal content over time. The role combines strategic vision with hands-on design contribution, requiring the ability to move seamlessly between high-level direction and detailed execution. You will work closely with product, production, engineering, and creative teams to build scalable systems that support ongoing content delivery and player engagement. In parallel, you will help lead and grow a design team responsible for systems, content, and live operations. This is a highly collaborative and iterative environment where player data, feedback, and live performance continuously shape the product.
- Define and evolve the design vision for live service systems, meta-game structures, and long-term player engagement strategies
- Contribute hands-on to feature design, documentation, and detailed player-facing system development
- Build scalable frameworks for seasonal content, events, progression systems, and live operations
- Partner closely with Product teams to align on features, goals, operational planning, and content strategy
- Collaborate with Creative, Franchise, and Product stakeholders to shape seasonal themes and overall game vision
- Work cross-functionally with Engineering, Art, UX, and Production to deliver high-quality features and content
- Establish and improve design processes, workflows, and best practices for live service development
- Lead, mentor, and grow a multidisciplinary design team across systems, content, and gameplay areas
- Drive continuous iteration using player data, live performance metrics, and community feedback
- Extensive experience in game design, including deep involvement in live service systems and player progression design
- Proven background working on live service or continuously evolving multiplayer/competitive games
- Strong ability to define and deliver end-to-end feature visions from concept through live operations
- Hands-on design capability with experience producing detailed design documentation and execution work
- Strong cross-functional collaboration skills across Product, Engineering, Art, UX, and Production teams
- Experience designing and managing content systems, live events, or ongoing player engagement loops
- Strong understanding of player motivation, retention systems, and engagement design principles
- Proven leadership or mentorship experience within design teams, with measurable impact on quality and output
- Excellent communication skills, both written and verbal
- Strong passion for building high-quality, player-centric game experiences
- Fully remote working model with global flexibility
- Generous paid time off allowance
- Additional studio closures during summer and winter holidays (separate from PTO)
- Private medical and dental healthcare coverage
- Private mental health support program
- Annual health and wellbeing allowance
- Discretionary studio bonus
- High-end technology provided for home office setup
- Additional region-specific benefits where applicable
- Collaborative, autonomy-driven culture focused on quality and continuous improvement